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Negative

The Negative editor: the Inside Out preset at Amount 100, a sixteen-band mirror with input level above the centre line and the reflected output below it, and Speed, Depth, Floor, Mix and Output along the bottom.
Mirrorsixteen bands going in above the line, and what came out below itAmountdry at 0, every band equally loud at 50, fully reflected at 100Speedhow fast a band follows, against the slow average it is reflected aroundDepththe furthest it will push a peak down or lift a tail upFloorhow far under its own average a band is left alone

Get Negative — Free

Free, 16 bands

Sixteen bands from 30 Hz to 18 kHz, and 8 presets to hear it through: Inside Out, Ghost Room, Reverse Gravity, Barely There and 4 more. Nothing to pay, nothing to activate, no account, no address asked for and nothing reported to any server.

A sound with no knob for it

Compressors narrow the distance between loud and quiet, expanders widen it, and no setting on either gets you the room and the tails as the subject. Negative reflects that distance instead - a mix turned inside out, not a mix squashed.

Nothing to set up

No threshold to hunt for, no attack or release to guess at, nothing to set again when the source changes: all sixteen bands keep their own average as they go. One knob takes the lot from dry, through levelled, to completely inside out.

How Negative works

01

The pivot is an average

Each band reflects around its own slow running average. A threshold has to be found again for every source and every gain staging; an average means the knob does the same thing on a −30 dBFS loop and on a mastered file.

02

Sixteen bands, reflected separately

A 43 ms analysis window fixed in time rather than samples, so the sound does not change with the session rate, split into 16 bands from 30 Hz to 18 kHz. They peak at different moments, so when the kick is pushed down the hats, the tail and the room come up into the hole it leaves.

03

The midpoint

Amount runs dry at 0, fully reflected at 100, and at 50 every band is pinned to its own average — everything equally loud. A levelling machine with no threshold and no attack time.

Listen

The space between the hits

Amount 100. The hits recede and the room becomes the loudest thing in the loop.

0:00 / 0:00

Loudness matched. Source: The Stubble Field Break (Mana Mixed), mana_junkie (CC BY 3.0)

The midpoint is a real place

Amount 50 pins every band to its own average, with no threshold and no attack time.

0:00 / 0:00

Loudness matched. Source: Morning Star, salvatoreJ (CC BY 3.0)

Numbers

Free is not the same as unfinished

Specification

Analysis
43 ms window, 75% overlap, fixed in time
Bands
16, from 30 Hz to 18 kHz
Latency
2048 samples at 44.1 and 48 kHz, 4096 at 96
Presets
8
Formats
VST3, CLAP, AU, LV2
Systems
macOS (Apple Silicon and Intel), Windows x64, Linux x86_64

Measured

Per-band inversion, Depth 36 dB
−0.982 correlation
Per-band inversion, Depth 18 dB
−0.945 correlation
Broadband loudness against dry
+0.026 — decorrelated, not inverted
Reconstruction at Amount 0
−136.5 dB at 44.1 kHz
Band spread at Amount 50
6.1 dB, against 12.7 dry
Latency, reported against measured
exact at 44.1, 48 and 96 kHz

Presets

Inside Out · Ghost Room · Flatten · Reverse Gravity · Dust Lift · Undertow (Parallel) · Barely There · Total Negative

Get it

Negative — Free

Negative is free and unlicensed: it asks for no address, creates no account, and reports nothing to any server. The comparisons above are to categories of processing — compressors, expanders, transient shapers — and not to any particular product. Nothing here is measured from, matched to or named after anything on sale.